T'ai Fu: Wrath of the Tiger

T’ai Fu: Wrath of the Tiger

Developer(s) Dreamworks Interactive
Publisher(s) Activision
Composer(s) Michael Giacchino
Platform(s) PlayStation
Release date(s)
  • NA February 28, 1999
  • EU 1999
[1]
Genre(s) Action
Mode(s) Single-player
Media/distribution 1 × CD-ROM

T’ai Fu: Wrath of the Tiger is a PlayStation game released in 1999. The game is set in an oriental landscape populated by clans of animals, such as Leopards and Snakes. The game's protagonist, T'ai Fu, is the last remaining survivor of the Tiger clan and must journey to defeat the Dragon Master and avenge his kind. On the way, he learns about his clouded past and masters several Kung Fu styles, one from each clan master he defeats.

Contents

Gameplay

While the game has some fairly challenging platformer aspects, the main focus of the gameplay is on fighting aggressors from other clans as T'ai seeks to receive Kung Fu tutoring from the masters of the clans. Each new style T'ai learns increases his repertoire of moves, and he can even learn more exotic moves such as energy blasts and the power of flight. An emphasis on combos is placed in the fighting, as each new style can be chained to one another in any order, allowing for impressively long and complex chains. The game also rewards players for completing combos, as pressing a specific button at the end of each combo refills a bit of the player's health and 'chi' energy (the latter which is used in performing energy blasts). Another unique aspect of the fighting aspect in the game, is that each move learned is not mutually exclusive to combat or platforming; they can be used for both to great effect.

Clans and Characters

Dragon Clan

The main antagonists of the game, the Dragon Clan were feared and respected for their Kung Fu prowess and magic, but their greed caused massive internal conflict that destroyed their people. Designed after eastern dragons, and could be argued to be the only non-humanoid animal clan in the game (their bodies are strictly patterned after eastern dragons instead of a human body like the others).

Snake Clan

The primary antagonists of the game 'cannon fodder' you face, the Snake Clan sided with the Dragon Master, seduced by his offer to use the magic contained within the Forbidden Palace to evolve them into dragons, themselves. Unfortunately for them, their master has yet to find a way to fulfill this promise.

Boar Clan

Apparently modeled after the Mongol hoards in medieval China, the Boar Clan are brutish - but not bright - powerhouses who joined up with the Dragon Master just so they could have more opportunities to plunder and terrorize. Only found along the Great Wall and Mountain levels, they can be a terrible nuisance to deal with.

Rat Clan

Shady thieves, the Rat Clan aren't so much allied with the Dragon Master as they have an arrangement with him. Scurvy opportunists, they will offer their underhanded services to anyone, for the right price, but due to their lack of size and strength, aren't much for open warfare.

Panda Clan

Portrayed more like Shaolin monks than the other clans, these peaceful creatures only pursuits are for wisdom and a simple life. As their Kung Fu discipline is purely defensive in nature, they were overlooked by the Dragon Master, until he learned of the last of the Tiger Clan in their midsts...

Mantis Clan

Patient as the mountain and tolerant as the oak, the Mantis Clan would have been passed over by the Dragon Master were it not for one thing: their mastery of Chi attacks. Decimated under the constant assault of the scaly tyrant, only the Mantis Master remains, but that doesn't mean that the clan isn't still around...

Leopard Clan

Warriors, all of them, and quick to prepare ambushes and surprise attacks using their agility and leaping ability, it's no wonder why their numbers were targeted for extinction by the Dragon Master. Though they've suffered heavy losses, they still survive in pockets around their territory untouched by the Dragon Master's army. Though reluctant to aide T'ai in his quest due to an ambiguous rivalry between the two feline clans, they also recognize his part in the Dragon Master's defeat.

Monkey Clan

Gregarious and carefree, the Monkey Clan are seen as the comics of the land by most of the other clans, which is why they still thrive: their antics led the Dragon Master to not consider them a threat. However, despite their partying and drunken nature, they are wise, strong, and capable fighters who use their flexibility and nonchalant attitudes to throw an opponent off-balance.

Crane Clan

Free-spirited and constantly pursuing beauty, the Crane Clan is a highly vain people, which proved to be their downfall after their leader was captured by the Dragon Master and his Rat associates. Graceful and agile, their fighting style is more a dance than an actual combat skill. Be warned: unlike the other enemies in the game, the Cranes are immune to throws; though they can be picked up, any attempt to toss them will be met with a graceful flap into the air and counterattack.

Tiger Clan

The clan that birthed T'ai Fu, these majestic beasts were the de facto leaders of the other clans, their strength and wisdom incidentally rallying the other clans behind them against the Dragon Master. Because of their influence, they were considered the Dragon Master's greatest enemy, spurring his quest to exterminate each and every last member. Now only T'ai remains...

Clan-Eating Plants

While not a Clan, per se, these pitcher plant-like man-eaters are confronted by the player in the Leopard Jungle. Extremely weak and possessing only one attack, they nonetheless serve as an annoying distraction away from the other enemies in the game.

Kung Fu Styles and Special Moves

In the game, T'ai learns five distinct fighting styles: Tiger (which he starts out with), Mantis, Leopard, Monkey, and Crane. Each have their own particular strengths and weaknesses, as well as special abilities to aide T'ai on his quest. Their individual moves are listed below:

Tiger Style

A straightforward power form of Kung Fu, Tiger Style is the one T'ai starts out with and the primary one used. It's not fancy, but it gets the job done.

Taunt Health Restore: A useful ability, especially after learning a few fighting styles, pressing the Taunt button (R2) after completing a combo of at least five hits grants the player a small boost to their health.

Mantis Style

Less combat oriented than the other styles, the Mantis Style is essential due to the Chi powers you gain after learning it. However, that doesn't mean that the style is entirely devoid of hand-to-hand tactics...

Leopard Style

Much like the Leopard Clan themselves, their Kung Fu style is focused on power and swift, direct attacks. The rush-recklessly attitude of this style is both its strength and weakness, as it is all but useless without its primary combo starter.

Monkey Style

Much like the silly creatures who created it, the Monkey style of Kung Fu is deceptively simple and lethal. Unfortunately, like the other learned styles, its biggest Achilles' heel is that you need to be using its primary special move to perform any of its combos.

Crane Style

Taking a cue from Muhammad Ali, this style is all about floating like a butterfly and stinging like a bee...literally, considering the aerial nature of its inventors. The necessities of floating to perform any of the style's combos is, again, the weak point of this style, but it has its uses, nonetheless.

Chi Powers

Though not a style, themselves, T'ai is able to pick up scrolls that give him special abilities related to his Chi abilities. Using these abilities uses up the player's Chi energy, and some will be rendered useless when that energy is fully expended. However, picking up these scrolls instantly refills the Chi meter, giving the player more time to play with their new toys.

Power Tablets

These scrolls can be used prior to learning the Mantis Style and acquiring Chi power, but they nonetheless tie into a player's Chi energy. They last until the player's Chi energy meter runs dry, and will drain said meter at a steady rate as long as they're active.

Elemental Scrolls

Though not as apparent in their change to your arsenal until you unleash a Chi attack, these scrolls give those attacks the power of the elements themselves, with surprising results. Though effective against all enemies, some scrolls are more potent against certain foes than others.

Levels

The levels are laid out in a linear pattern, but can be returned to at any time on the map menu. The goal at each level is to get to the end where a gold Chinese coin is. Collecting the coin ends the level, and allows the player to progress to the next. Some levels are repeated, but with a different task to perform, while returning to previous levels with newly learned styles can reveal alternate paths and secrets, so exploration is recommended.

Soundtracks

The official soundtracks were composed by Michael Giacchino

References